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swengineer/curltastic
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curltastic/frontend/src
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Jason Dekarske c28bf32eb8 feat(frontend): animate all stone trajectories on one clock
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-07-10 23:16:06 -07:00
..
assets
feat: add Vite TypeScript frontend for curling game
2026-06-24 08:18:13 -07:00
counter.ts
feat: add Vite TypeScript frontend for curling game
2026-06-24 08:18:13 -07:00
game-helpers.test.ts
feat: add Vite TypeScript frontend for curling game
2026-06-24 08:18:13 -07:00
game-helpers.ts
feat: add Vite TypeScript frontend for curling game
2026-06-24 08:18:13 -07:00
game-model.ts
feat(frontend): animate all stone trajectories on one clock
2026-07-10 23:16:06 -07:00
game.ts
refactor(frontend): centralize game state in GameModel
2026-06-24 10:55:45 -07:00
hud.ts
feat: add Vite TypeScript frontend for curling game
2026-06-24 08:18:13 -07:00
main.ts
feat: add Vite TypeScript frontend for curling game
2026-06-24 08:18:13 -07:00
net.ts
refactor(frontend): multi-path trajectory protocol and team on throw
2026-07-10 23:16:06 -07:00
protocol.ts
refactor(frontend): multi-path trajectory protocol and team on throw
2026-07-10 23:16:06 -07:00
renderer.ts
refactor(frontend): introduce DrawableStone interface and use in renderer
2026-06-24 10:51:37 -07:00
style.css
feat: add Vite TypeScript frontend for curling game
2026-06-24 08:18:13 -07:00
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